Steven Lumpkin

Senior Designer: Horizon Forbidden West

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Category Archives: TSW Encounters

From 2010-2013, I worked on The Secret World as a dungeon designer, responsible for concepting, designing, and scripting the intense group-based boss fights TSW is known for. These are additional scripted encounters I designed and provided for other members of the TSW team.

Killing Mayans

Wayeb-Xul

January 17, 2013by stevenlumpkin

Wayeb-Xul, Hound of the Nameless Days; the final boss encounter in the 5-player dungeon, Darkness War. Project: The Secret World Company: Funcom Platform: PC Title: Gameplay Designer The group dungeon […]

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Design Portfolio, Funcom: The Secret World, TSW Encounters
Irusan

Irusan

January 16, 2013by stevenlumpkin

Something’s gone wrong with the cats of the world, and a nefarious aspect of Irusan, King of Cats, works terrible magics in a time-lost Stonehenge. Project: The Secret World Company: […]

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Design Portfolio, Funcom: The Secret World, TSW Encounters

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  • Design Portfolio
    • Guerrilla: Horizon Forbidden West
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Recent Posts

  • Guerrilla: Horizon Forbidden West February 1, 2021
  • Nvizzio: RollerCoaster Tycoon World & Eden Rising November 28, 2015
  • Behaviour Interactive: Lead Level Designer: Eternal Crusade April 10, 2015
  • Hell Raised January 19, 2013
  • Hell Eternal January 18, 2013
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